Kampania |
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NO ZwM IzW NT LW Wolność OP SoF SotBE MT PW PS OoDB PPS - TFGE |
Era |
D Wb - AOL AoG AE A BAE BEE BGE(b) BfTE BRE CA CEoM D+E D+F D+A D+E+E+E D+N D+S DotD EE0 EB EBE EH EM EoA EoA EoHS EoMR EoM EoS EotF EotF+D EotFfS EE EE+D EE+EoM+D ER F FA F FC GEE GE GEae GS GE GA He H+N HA I IC JDM JE JNA JZ LDE LME ME+D MCE0B ME ME+D ME+EoM+EoM+D MR NSE OMPTAoHE OMPTDE PYR(DE5ul) PYR(DE7l) PDE RE RoCE SF+D SR TT T+D Uw WK WC WE |
Język |
C af ar bg ca ca cs da de el en eo es et eu fi fr fur gl he hr hu id is it ja ko la lt lv mk mr nb nl pl pt pt racv ro ru sk sl sr sr sv tl tr zh zh |
The rank and file Steppe Orc soldier epitomizes the qualities of his clan. Hardened, resilient and, when necessary, desperately savage. However, while loyal to their clan, they have little restraint and are often hard to control. The inherent strength of their race and a harsh life of continuous conflict take the place of formal training. Not known for their finesse, Steppe Orcs fight with heavy two-handed battle axes.
Awansuje z: | |
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Awansuje na: | Steppe Bladesman Steppe Spearman Steppe Savage |
Koszt: | 15 |
PŻ: | 39 |
Ruchy: | 5 |
PD: | 34 |
Poziom: | 1 |
Charakter: | chaotyczny |
ID | EE Steppe Warrior |
Zdolności: |
topór bojowy sieczna | 10 - 2 wręcz |
Odporności: | |
---|---|
sieczna | 0% |
kłująca | 0% |
obuchowa | 0% |
ogień | -20% |
chłód | 20% |
astralny | 0% |
Teren | Koszt ruchu | Obrona |
---|---|---|
Bagno | 3 | 30% |
Grzybowy gaj | 3 | 40% |
Góry | 3 | 50% |
Głęboka woda | 99 | 20% |
Jaskinia | 2 | 40% |
Las | 2 | 60% |
Nie do przebycia | 99 | 90% |
Nie do przejścia | 99 | 20% |
Piasek | 2 | 30% |
Płaski | 1 | 40% |
Płytka woda | 3 | 20% |
Rafa | - | 0% |
Wioska | 1 | 60% |
Wzgórza | 2 | 50% |
Zamarznięty | 1 | 40% |
Zamek | 1 | 60% |